Acatalepsy Permissions
May. 5th, 2018 02:18 pmSorey's power is Soul dives, which is detailed in his app and info post, but for the sake of convenience I have also put it here:
By making physical contact with a person, Sorey can take their psyche and broadcast it into a contained space, accessed via a magic door that appears when he activates his powers. Because it's a magic door, it doesn't matter how big or small someone is--if they try to go through the door they magically fit!
The character whose psyche is being entered will fall unconscious physically, but their mental self will manifest inside of the space, with it being up to the player's discretion how that happens! For example, the character could show up fully aware of what's happening and freak out, or they could manifest as a version of themselves that "lives" within the space and is meant to act as a guide to characters visiting. Since every character is different, it's flexible. More self-aware characters might have an idea of what's going on, while other characters might not understand even if Sorey tells them before he activates his power. It's up to the player OOCly whether or not they want their character to remember what goes on inside of their psyche or not.
The space itself has the possibility of containing memories for those who enter to interact with, and those memories are triggered by an object or objects that are within the space! For example, if Character A is really fond of apples and has lots of happy memories of eating apples with a special person, there could be an apple within the room that lets Character B view a memory of eating apples with that special someone. Viewing these memories and interacting with them/the character's psyche has the potential to help ease past traumas and the like--if they have a particularly Bad Memory, for instance, the psyche can work through it with characters inside of the room and potentially help to ease emotional scars. Affecting the space comes from interacting with whatever memories are present within the space and talking to the character's psyche; any memories provided would be from the other player and it's completely up to them what they want to have within the space and what they don't.
The default is that the space is empty with just the person's "psyche/soul" to talk to directly but the specifics of each psyche vary depending upon the person and can have more symbolic items within the space to interact with; this part is up to player discretion. Sorey can also create a door for his own psyche!
He can only use this ability once per day on one person's psyche.
It's a very long-winded explanation, but if you are familiar with heartgames or calibrations, it is loosely based off of that. Or if you are familiar with the Persona canon, it's somewhat similar to a Palace without the monsters (probably)!
Due to the nature of the power, it wouldn't be activated without clearing it OOCly with the other player first. Due to Sorey's personality he would also pretty much always ask ICly before activating his power.
If you are OOCly fine with Sorey using his power on your character and/or if your character would be fine with Sorey using his power on them, please make a note of it here for my reference! I will not have Sorey use his power on another player unless I have permission first.
This is also general permissions post for his power and is open for plotting! If there are specifics you'd like to discuss or anything you're wondering about, please feel free to drop a comment.
By making physical contact with a person, Sorey can take their psyche and broadcast it into a contained space, accessed via a magic door that appears when he activates his powers. Because it's a magic door, it doesn't matter how big or small someone is--if they try to go through the door they magically fit!
The character whose psyche is being entered will fall unconscious physically, but their mental self will manifest inside of the space, with it being up to the player's discretion how that happens! For example, the character could show up fully aware of what's happening and freak out, or they could manifest as a version of themselves that "lives" within the space and is meant to act as a guide to characters visiting. Since every character is different, it's flexible. More self-aware characters might have an idea of what's going on, while other characters might not understand even if Sorey tells them before he activates his power. It's up to the player OOCly whether or not they want their character to remember what goes on inside of their psyche or not.
The space itself has the possibility of containing memories for those who enter to interact with, and those memories are triggered by an object or objects that are within the space! For example, if Character A is really fond of apples and has lots of happy memories of eating apples with a special person, there could be an apple within the room that lets Character B view a memory of eating apples with that special someone. Viewing these memories and interacting with them/the character's psyche has the potential to help ease past traumas and the like--if they have a particularly Bad Memory, for instance, the psyche can work through it with characters inside of the room and potentially help to ease emotional scars. Affecting the space comes from interacting with whatever memories are present within the space and talking to the character's psyche; any memories provided would be from the other player and it's completely up to them what they want to have within the space and what they don't.
The default is that the space is empty with just the person's "psyche/soul" to talk to directly but the specifics of each psyche vary depending upon the person and can have more symbolic items within the space to interact with; this part is up to player discretion. Sorey can also create a door for his own psyche!
He can only use this ability once per day on one person's psyche.
It's a very long-winded explanation, but if you are familiar with heartgames or calibrations, it is loosely based off of that. Or if you are familiar with the Persona canon, it's somewhat similar to a Palace without the monsters (probably)!
Due to the nature of the power, it wouldn't be activated without clearing it OOCly with the other player first. Due to Sorey's personality he would also pretty much always ask ICly before activating his power.
If you are OOCly fine with Sorey using his power on your character and/or if your character would be fine with Sorey using his power on them, please make a note of it here for my reference! I will not have Sorey use his power on another player unless I have permission first.
This is also general permissions post for his power and is open for plotting! If there are specifics you'd like to discuss or anything you're wondering about, please feel free to drop a comment.
All comments are screened, Anon is on, and IP logging is off!
I am also available at
thelibrarian or via email (shoujofeelings at gmail) and am happy to respond to any questions or concerns!
I am also available at
Sorey's Subnautica Bubble
May. 8th, 2016 01:24 pmSOY HOMO
Mikleo
TOO GOOD TOO PURE
Alisha Diphda
RUINS NERD
Jake English
COOL GUY
Dave Strider
PYROSELFIES
Dirk Strider
TRIES HARD
Karkat
PROTECT HER
Hotaru Tomoe
FRIENDLY AND SMART
Kanya
INFORMATIVE
Jade Harley
From Mel who is good and pure
Malevolence Notes
Feb. 28th, 2016 08:08 pmSorey can sense something referred to as malevolence! To shamelessly take from Mikleo's post, this is spiritual impurity caused by negative deeds/thoughts, without a powerful tempering belief in their rightness/necessity. Malevolence can make him feel queasy or even ill in high concentrations, and it's part of his duties as a Shepherd to purify it. If someone pings has having a ton of malevolence he'll want to investigate. If this is something you'd like to play with, please feel free to indicate it in your tags! If your character would register as malevolent but you don't want to play with it, that's perfectly fine as well--it's easy to say that characters being from different worlds means it's not always something he can sense.
My default is to assume that a character does not ping as malevolent unless it's specifically indicated to me. If people could respond to this for my general reference it would help me out!
Would your character register as malevolent? Can Sorey sense that?
I'm super easy with however people want to play it out or not, so just let me know!
My default is to assume that a character does not ping as malevolent unless it's specifically indicated to me. If people could respond to this for my general reference it would help me out!
Would your character register as malevolent? Can Sorey sense that?
I'm super easy with however people want to play it out or not, so just let me know!
Subnautica App
Feb. 23rd, 2016 01:15 pmOOC INFORMATION
NAME: Ellie
AGE: Older than 18!
PREFERED CONTACT: Email (shoujofeelings at gmail dot com) or plurk
thelibrarian!
CHARACTERS IN GAME: N/A
( App under the cut! )
NAME: Ellie
AGE: Older than 18!
PREFERED CONTACT: Email (shoujofeelings at gmail dot com) or plurk
CHARACTERS IN GAME: N/A
( App under the cut! )